![]() No one can pinpoint exactly why this is, but it can feel like you're unloading a clip into someone's chest while they kill you in a burst that hits you faster than you can blink. ![]() If you go on various Call of Duty Reddit pages and forums, you will rightfully see a lot of people noting that Modern Warfare 3's TTK is all over the place. When it doesn't, it brings out a level of rage that I have not experienced with this series since before I could grow facial hair. When it works as it's clearly supposed to, it's a joy. The faster movement also means you can dodge and weave incoming fire to either escape or gain better positioning in the moment and you can flick your gun to people with greater ease.ĭespite all of this praise I give to how Modern Warfare 3 feels, it is also incredibly inconsistent at times. Of course, players who are faster on the trigger will have the advantage, but you actually have a fighting chance now as you will have enough time to react and at least get one or two shots off if not win the fight entirely. Similarly, the increased TTK and player health means that gun fights will feel exactly like that: a fight. Some people may not enjoy this because they got used to the slower pacing of Modern Warfare 2, but there are a lot of people who have been asking for this and it will get the adrenaline pumping for those people. There is very little about Modern Warfare 3 that promotes camping, this is a game that wants you to feel like you just snorted crushed up Dorito dust and injected Mountain Dew straight into your veins to fuel your virtual zoomies. On top of that, sliding can feel like the greatest virtual slip and slide, diving may actually get you out of a pinch since you will not be magnetized to the ground after you do it, and you can even work in some bunny hops in order to prevent yourself from being too easy of a target. It's actually engaging to make your way back to the action after dying instead of a total slog. For once, you can feel a sense of momentum building through you as you sprint through the map, allowing you to almost gracefully glide across the ground and mantle over waist-high walls and lightly parkour your way up a building. If you only watched people play 2022's Modern Warfare 2 on Twitch or had limited playtime with it, you may not even notice, but Call of Duty veterans are going to feel like Modern Warfare 3 is a totally different game. In the pursuit of being more "realistic" and "tactical," Call of Duty lost some of its fun factor. On top of that, movement was significantly reduced, and Infinity Ward gave the game a lot more weight by making players feel like they were trudging through mud. That was a game that had a lightning fast time-to-kill, meant to reward those with the quickest trigger finger, but ultimately made for a slower game as it rewarded habits like camping. ![]() The Best Call of Duty Gameplay in Years (Photo: Activision)Ĭall of Duty has had a bit of an identity crisis over the last few years, but especially so with Call of Duty: Modern Warfare 2 (2022). However, there is still a lot to discuss, and I don't think it's fair to totally write the game off or be dismissive of it if you do love Call of Duty. For those claiming this feels like a DLC, I can't say I totally disagree. The overall UI and presentation of the game is identical to the previous Modern Warfare game. The vast majority of weapons in the game are from last year's game. In the standard 6v6 modes, there isn't a single new map as the whole map rotation are remastered Modern Warfare 2 (2009) maps. ![]() For a series that has been heavily criticized for never changing, this is the first year where that critique actually may have some validity.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |